Recap
It's almost the end of the act (V26A1) and so I thought i'd do a quick review of things I've been working on: 1-heavy emphasis on counterstrafing, deadzoning, and drive-by techniques using noted's model 2-working much more on positioning + slicing individual angles at a time 2A-along with angle slicing, working on intentional crosshair placement. With every peek, expecting someone to be there. (Helps with "priming" myself to actually shoot) 3-more macro studies In VOD reviewing my own gameplay, I realized that I often play passively - waiting for the other team to do something before taking action. I feel that this is the biggest detriment to my gameplay. Rather, I'm trying to be more proactive in making a micro plan before the start of each round, and adjusting my plans based on what happens in the midround. Easier said than done, however.