Recap

 It's almost the end of the act (V26A1) and so I thought i'd do a quick review of things I've been working on:

1-heavy emphasis on counterstrafing, deadzoning, and drive-by techniques using noted's model

2-working much more on positioning + slicing individual angles at a time 

2A-along with angle slicing, working on intentional crosshair placement. With every peek, expecting someone to be there. (Helps with "priming" myself to actually shoot)

3-more macro studies 


In VOD reviewing my own gameplay, I realized that I often play passively - waiting for the other team to do something before taking action. I feel that this is the biggest detriment to my gameplay. Rather, I'm trying to be more proactive in making a micro plan before the start of each round, and adjusting my plans based on what happens in the midround. Easier said than done, however. 

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